Leadership Farming

Panda
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Re: Leadership Farming

Post by Panda » Sat Sep 24, 2016 10:46 am

I use the specific asset option.

MajorLazy
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Re: Leadership Farming

Post by MajorLazy » Sun Sep 25, 2016 4:57 pm

Any time Astral tries to make more than 3 mercenaries at a time it crashes this profile. Any suggestions on how to correct this?

Turns out it's more than just 3 mercs causing the crash. I'll post a pic of the error next time it comes up.

Lynette
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Re: Leadership Farming

Post by Lynette » Mon Sep 26, 2016 4:08 am

[email protected] wrote:go in the xml and modifying it
I have no clue on how to do this. I go into the xml but I don't know where to alter it to make it choose 1 high rank asset and 1 mercenary.
Lynette :cool: :) :P :ph34r:

Ferra
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Re: Leadership Farming

Post by Ferra » Mon Oct 03, 2016 9:06 am

no progress for this job?



[email protected] wrote:if i have freetime a day perhaps i do it but its long :)
perhaps some other people do it before me ;)

in the code of the script you this ( for leadership RP) :

Code: Select all

level: {
                0: ["Leadership_Tier0_Intro_1"],
                1: ["Leadership_Tier0_Intro_5", "Leadership_Tier0_Intro_4", "Leadership_Tier0_Intro_3", "Leadership_Tier0_Intro_2"],
                2: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
                3: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
                4: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
                5: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                6: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                7: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                8: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                9: ["Leadership_Tier1_5_Explore", "Leadership_Tier2_9_Chart", "Leadership_Tier1_4_Protect"],
                10: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                11: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                12: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                13: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
                14: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],...
            },
you need to transform this to that sort of code :

Code: Select all

<?xml version="1.0"?>
<ProfessionProfile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <TaskProfiles>
    <TaskProfile>
      <Lists>
        <TaskList>
          <Tasks />
          <Level>0</Level>
        </TaskList>
        <TaskList>
          <Tasks />
          <Level>1</Level>
        </TaskList>
        <TaskList>
          <Tasks>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
          </Tasks>
          <Level>2</Level>
        </TaskList>
        <TaskList>
          <Tasks>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
          </Tasks>
          <Level>3</Level>
        </TaskList>
        <TaskList>
          <Tasks>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
          </Tasks>
          <Level>4</Level>
        </TaskList>
        <TaskList>
          <Tasks>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Training</InternalName>
              <DisplayName>Martial Training</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
            <Task>
              <InternalName>Leadership_Tier1_2_Recruit</InternalName>
              <DisplayName>Hire a Mercenary</DisplayName>
              <UsedAssets />
              <AssetChoose>AutoRequired</AssetChoose>
              <StartCount>1</StartCount>
              <SkipIfAlreadyActive>false</SkipIfAlreadyActive>
              <Conditions />
            </Task>
          </Tasks>
          <Level>5</Level>
       ....
      </Lists>
      <Profession>Crafting_Leadership_Rank</Profession>
      <Name>RPFarming</Name>
    </TaskProfile>
  </TaskProfiles>
  <RestockProfiles />
</ProfessionProfile>
for this you need to understand how the XML work ;)

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MeLazy
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Re: Leadership Farming

Post by MeLazy » Wed Oct 05, 2016 4:53 pm

takes this a reference and add it thru the professions editor in astral mannually.

explaination:
0: ["Leadership_Tier0_Intro_1"],

0 = LEVEL
Leadership_Tier0_Intro_1 = ID

another example:
5: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],

5 = level
Add the id's with the highest first, like the example
level 5, Leadership_Tier1_5_Explore
level 5, Leadership_Tier1_4_Protect
level 5, Leadership_Tier1_2_Guardduty

when done you export it to disk.
no need to create or edit an xml

Code: Select all

level: {
                0: ["Leadership_Tier0_Intro_1"],
                1: ["Leadership_Tier0_Intro_5", "Leadership_Tier0_Intro_4", "Leadership_Tier0_Intro_3", "Leadership_Tier0_Intro_2"],
                2: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
                3: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
                4: ["Leadership_Tier1_Feedtheneedy", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty", "Leadership_Tier1_2_Training"],
                5: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                6: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                7: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                8: ["Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                9: ["Leadership_Tier1_5_Explore", "Leadership_Tier2_9_Chart", "Leadership_Tier1_4_Protect"],
                10: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                11: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                12: ["Leadership_Tier2_9_Chart", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier1_2_Guardduty"],
                13: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],
                14: ["Leadership_Tier3_13_Patrol", "Leadership_Tier2_9_Chart", "Leadership_Tier3_13_Training", "Leadership_Tier1_5_Explore", "Leadership_Tier1_4_Protect", "Leadership_Tier2_7_Training"],...
            },

MajorLazy
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Re: Leadership Farming

Post by MajorLazy » Tue Oct 11, 2016 8:13 pm

Once you sit down and take the time to set it up it's pretty easy. Take 20 mins and spend the time with it, then you can customize it to suit your needs.

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Re: Leadership Farming

Post by MeLazy » Wed Oct 12, 2016 7:02 am

for more depth and understanding what each id doesa or what you would need to make a fast lvling profile take this as reference

http://neverwinter.gamepedia.com/Profession

Astraldiamondpls
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Re: Leadership Farming

Post by Astraldiamondpls » Tue Dec 12, 2017 6:17 am

Anyone have a modified version of this that is currently working?

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