[BUG] Astral64 errors, bugs and crashes

michaelprog
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[BUG] Astral64 errors, bugs and crashes

Post by michaelprog » Wed Jul 17, 2019 4:32 am

I have many errors and crashes today (See log-file).

Bot loops on action BuySellItem with an error (Quester options on the general tab are disabled):

Code: Select all

[7:07] Error in 'CheckAction' state : 
System.Exception: Yasm error : Invalid mnemonics !
   в MyMemory.Assembly.Yasm.Assemble(String[] mnemonics, IntPtr org)
   в MyMemory.Assembly.Yasm.Inject(String[] mnemonics, IntPtr lpAddress)
   в MyMemory.Hooks.CallbackExecutor.Execute[T](String[] mnemonics, String infos)
   в MyNW.Internals.Injection.(InventorySlot , UInt32 )
   в Astral.Logic.NW.Interact.SellItem(InventorySlot itemBag)
   в Astral.Logic.NW.Interact.SellItems()
   в Astral.Quester.Classes.Actions.BuyItems.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.FSM.States.CheckAction.Run()
   в Astral.Logic.Classes.FSM.Engine.Pulse()
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Jarod46
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Re: [BUG] Astral64

Post by Jarod46 » Wed Jul 17, 2019 6:30 am

Thanks, this one is fixed.
Only account support via private messages
Low English level, sorry

michaelprog
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Re: [BUG] Astral64

Post by michaelprog » Wed Jul 17, 2019 8:36 pm

I have another error after that an Astral was closed
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michaelprog
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Re: [BUG] Astral64

Post by michaelprog » Fri Jul 19, 2019 6:38 pm

Game crash while combat and Astral do not restart the Game.

Code: Select all

[21:34] Play : [Slotted] Обжигающая сулица (Spell) action !
[21:34] Change target for : Обманчивый тотем (Weakest)
[21:34] Play : [Slotted] Пугающий свет (Spell) action !
[21:34] Play : [Slotted] Обжигающая сулица (Spell) action !
[21:35] Play : [Slotted] Пугающий свет (Spell) action !
[21:35] Play : [Slotted] Священное пламя (Spell) action !
[21:35] Play : [Slotted] Обжигающая сулица (Spell) action !
[21:35] Play : [Slotted] Пугающий свет (Spell) action !
[21:35] Play : [Slotted] Священное пламя (Spell) action !
[21:35] Play : [Slotted] Копье веры (Spell) action !
[21:35] Play : [Slotted] Священное пламя (Spell) action !
[21:35] Play : [Slotted] Копье веры (Spell) action !
[21:35] Play : [Slotted] Священное пламя (Spell) action !
[21:35] Attack : Бодрящий тотем
[21:35] Play : [Slotted] Копье веры (Spell) action !
[21:35] Play : [Slotted] Священное пламя (Spell) action !
[21:35] Play : [Slotted] Копье веры (Spell) action !
[21:35] ---- Gameclient closed ? Last injections at 51260462 : 
[21:35] [51259494] RayCast inj : True
[21:35] [51259448] PowerActivation - Devoted_Atwill_Lanceoffaith_Combo - True inj : True
[21:35] [51259416] RayCast inj : True
[21:35] [51259385] RayCast inj : True
[21:35] [51259354] mass raycast 6 inj : True
[21:35] [51259323] EntGetActivatedPower inj : True
[21:35] [51259292] EntGetActivatedPower inj : True
[21:35] [51259260] EntGetActivatedPower inj : True
[21:35] [51259229] MassCanExePower [Devoted_Daily_Hallowedground;Devoted_Daily_Flamestrike;Devoted_Encounter_Searinglight;Devoted_Encounter_Dauntinglight;Devoted_Encounter_Divineglow;Devoted_Atwill_Sacredflame_Combo;Devoted_Atwill_Lanceoffaith_Combo;] inj : True
[21:35] [51259182] mass raycast 6 inj : True
[21:35] ---- Last injections end

michaelprog
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Re: [BUG] Astral64

Post by michaelprog » Sun Jul 21, 2019 12:35 pm

Game crash

Code: Select all

[15-28-35 LOG][15:28] Seem to be disconnected...
[15-28-56 LOG][15:28] Log on [email protected]
[15-29-6 LOG][15:29] Game process seem to be frozen, wait for 15 sec...
[15-29-26 LOG][15:29] Relogger can't found game process ???
[15-29-26 LOG][15:29] ---- Gameclient closed ? Last injections at 25085943 : 
[15-29-26 LOG][15:29] [25085943] UIGen_Gen - Characterselection_List inj : False
[15-29-26 LOG][15:29] [25075943] UIGen_GetReleaseVersion inj : False
[15-29-26 LOG][15:29] [25065944] UIGen_Gen - Login_Nametextentry inj : False
[15-29-26 LOG][15:29] [25055944] UIGen_GetReleaseVersion inj : False
[15-29-26 LOG][15:29] [25045944] UIGen_Gen - Characterselection_List inj : False
[15-29-26 LOG][15:29] [25035929] UIGen_GetReleaseVersion inj : False
[15-29-26 LOG][15:29] [25025929] mass raycast 6 inj : True
[15-29-26 LOG][15:29] [25025883] RayCast inj : True
[15-29-26 LOG][15:29] [25025836] PowerActivation - Anointedchampion_Atwill_Blessingofbattle - False inj : True
[15-29-26 LOG][15:29] [25025789] mass raycast 6 inj : True
[15-29-26 LOG][15:29] ---- Last injections end
[15-29-31 LOG][15:29] Game process unavailable, try to relaunch...
[15-29-54 CSL][15:29] executor : AFF0000
[15-29-54 CSL][15:29] DrawTriangleCallback init at : 0B6A0000
[15-29-54 CSL][15:29] DrawEllipseCallback init at : 0B6D0000
[15-29-54 CSL][15:29] DrawLineCallback init at : 0B700000
[15-29-54 CSL][15:29] cylinders : 0
[15-29-54 CSL][15:29] DrawTriangleCallback init at : 0B730000
[15-29-54 CSL][15:29] count triangle hook init : 0B870000
[15-29-54 CSL][15:29] handle triangle hook init : 0C500000
[15-29-56 LOG][15:29] SpellStuckMonitor state loaded (p90)
[15-29-56 LOG][15:29] SlideMonitor state loaded (p100)
[15-29-56 LOG][15:29] WaitPlayer 1000
[15-29-56 LOG][15:29] Resurrection 150
[15-29-56 LOG][15:29] Combat 100
[15-29-56 LOG][15:29] SlideMonitor 100
[15-29-56 LOG][15:29] SpellStuckMonitor 90
[15-29-56 LOG][15:29] Loot 80
[15-29-56 LOG][15:29] LootNode 79
[15-29-56 LOG][15:29] CampFire 78
[15-29-56 LOG][15:29] Vendor 75
[15-29-56 LOG][15:29] CheckAction 50
[15-30-0 LOG][15:30] Connection fail, next try in 30sec...
[15-30-32 LOG][15:30] Log on [email protected]
Another crash

Code: Select all

[15-35-46 LOG][15:35] Attack : Master of the Wild Hunt
[15-35-47 DEBUG][15:35] Play : [Slotted] Daunting Light (Spell) action !
[15-35-49 DEBUG][15:35] Play : [Slotted] Exaltation (Spell) action !
[15-35-51 DEBUG][15:35] Play : [Slotted] Daunting Light (Spell) action !
[15-35-52 LOG][15:35] Change target for : Witherer (Weakest)
[15-35-52 DEBUG][15:35] Play : [Slotted] Sacred Flame (Spell) action !
[15-35-53 DEBUG][15:35] Play : [Slotted] Blessing of Light (Spell) action !
[15-35-54 DEBUG][15:35] Play : [Slotted] Daunting Light (Spell) action !
[15-35-56 DEBUG][15:35] Play : [Slotted] Sacred Flame (Spell) action !
[15-35-56 DEBUG][15:35] Play : [Slotted] Blessing of Light (Spell) action !
[15-35-58 DEBUG][15:35] Play : [Slotted] Daunting Light (Spell) action !
[15-36-0 DEBUG][15:36] Play : [Slotted] Sacred Flame (Spell) action !
[15-36-0 DEBUG][15:36] Play : [Slotted] Blessing of Light (Spell) action !
[15-36-2 DEBUG][15:36] Play : [Slotted] Daunting Light (Spell) action !
[15-36-4 DEBUG][15:36] Play : [Slotted] Sacred Flame (Spell) action !
[15-36-5 DEBUG][15:36] Play : [Slotted] Blessing of Light (Spell) action !
[15-36-6 DEBUG][15:36] Play : [Slotted] Daunting Light (Spell) action !
[15-36-8 LOG][15:36] Attack : Witherer
[15-36-8 DEBUG][15:36] Play : [Slotted] Sacred Flame (Spell) action !
[15-36-9 LOG][15:36] Change target for : Powrie (Weakest)
[15-36-9 DEBUG][15:36] Play : [Slotted] Daunting Light (Spell) action !
[15-36-11 DEBUG][15:36] Play : [Slotted] Sacred Flame (Spell) action !
[15-36-11 LOG][15:36] Attack : Witherer
[15-36-13 DEBUG][15:36] Play : [Slotted] Daunting Light (Spell) action !
[15-36-14 LOG][15:36] Change target for : Powrie (Weakest)
[15-36-15 DEBUG][15:36] Play : [Slotted] Sacred Flame (Spell) action !
[15-36-15 DEBUG][15:36] Play : [Slotted] Bastion of Health (Spell) action !
[15-36-18 DEBUG][15:36] Play : [Slotted] Daunting Light (Spell) action !
[15-36-20 LOG][15:36] Change target for : (>CU (Weakest)
[15-36-29 LOG][15:36] Seem to be disconnected...
[15-37-0 LOG][15:37] Log on [email protected]
[15-37-10 LOG][15:37] Game process seem to be frozen, wait for 15 sec...
[15-37-30 LOG][15:37] Relogger can't found game process ???
[15-37-30 LOG][15:37] ---- Gameclient closed ? Last injections at 25570092 : 
[15-37-30 LOG][15:37] [25570092] UIGen_Gen - Characterselection_List inj : False
[15-37-30 LOG][15:37] [25560093] UIGen_GetReleaseVersion inj : False
[15-37-30 LOG][15:37] [25550062] UIGen_Gen - Login_Nametextentry inj : False
[15-37-30 LOG][15:37] [25540062] UIGen_GetReleaseVersion inj : False
[15-37-30 LOG][15:37] [25530062] UIGen_Gen - Characterselection_List inj : False
[15-37-30 LOG][15:37] [25520063] mass raycast 17 inj : False
[15-37-30 LOG][15:37] [25510047] UIGen_GetReleaseVersion inj : False
[15-37-30 LOG][15:37] [25500048] RayCast inj : True
[15-37-30 LOG][15:37] [25500001] mass raycast 17 inj : True
[15-37-30 LOG][15:37] [25499876] mass raycast 5 inj : True
[15-37-30 LOG][15:37] ---- Last injections end
[15-37-35 LOG][15:37] Game process unavailable, try to relaunch...
[15-37-57 CSL][15:37] executor : 68A0000
[15-37-57 CSL][15:37] DrawTriangleCallback init at : 08410000
[15-37-57 CSL][15:37] DrawEllipseCallback init at : 08BD0000
[15-37-57 CSL][15:37] DrawLineCallback init at : 09380000
[15-37-57 CSL][15:37] cylinders : 0
[15-37-57 CSL][15:37] DrawTriangleCallback init at : 093B0000
[15-37-57 CSL][15:37] count triangle hook init : 093E0000
[15-37-57 CSL][15:37] handle triangle hook init : 09410000
[15-37-59 LOG][15:37] SpellStuckMonitor state loaded (p90)
[15-37-59 LOG][15:37] SlideMonitor state loaded (p100)
[15-37-59 LOG][15:37] WaitPlayer 1000
[15-37-59 LOG][15:37] Resurrection 150
[15-37-59 LOG][15:37] Combat 100
[15-37-59 LOG][15:37] SlideMonitor 100
[15-37-59 LOG][15:37] SpellStuckMonitor 90
[15-37-59 LOG][15:37] Loot 80
[15-37-59 LOG][15:37] LootNode 79
[15-37-59 LOG][15:37] CampFire 78
[15-37-59 LOG][15:37] Vendor 75
[15-37-59 LOG][15:37] CheckAction 50
[15-38-4 LOG][15:38] Connection fail, next try in 30sec...

michaelprog
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Re: [BUG] Astral64

Post by michaelprog » Sun Jul 21, 2019 3:36 pm

Another crashes^

Code: Select all

[15-36-5 LOG][15:36] Attack : Zulkir Saj Amog
[15-36-6 DEBUG][15:36] Play : [Slotted] Valorous Strike (Spell) action !
[15-36-17 DEBUG][15:36] Play : [Slotted] Sacred Weapon (Spell) action !
[15-36-20 DEBUG][15:36] Play : [Slotted] Valorous Strike (Spell) action !
[15-36-46 DEBUG][15:36] Play : [Slotted] Sacred Weapon (Spell) action !
[15-36-48 DEBUG][15:36] Play : [Slotted] Valorous Strike (Spell) action !
[15-37-11 LOG][15:37] Seem to be disconnected...
[15-37-56 LOG][15:37] Game process seem to be frozen, wait for 15 sec...
[15-38-16 LOG][15:38] Relogger can't found game process ???
[15-38-16 LOG][15:38] ---- Gameclient closed ? Last injections at 25615535 : 
[15-38-16 LOG][15:38] [25615473] PowerActivation -  - False inj : False
[15-38-16 LOG][15:38] [25605473] UIGen_GetReleaseVersion inj : False
[15-38-16 LOG][15:38] [25595474] PowerActivation -  - False inj : False
[15-38-16 LOG][15:38] [25585474] UIGen_GetReleaseVersion inj : False
[15-38-16 LOG][15:38] [25575474] PowerActivation - Paladin_Atwill_Valorousstrike_Combo - True inj : False
[15-38-16 LOG][15:38] [25565475] UIGen_GetReleaseVersion inj : False
[15-38-16 LOG][15:38] [25555475] RayCast inj : False
[15-38-16 LOG][15:38] [25545475] mass raycast 18 inj : True
[15-38-16 LOG][15:38] [25545428] EntGetActivatedPower inj : True
[15-38-16 LOG][15:38] [25545366] EntGetActivatedPower inj : True
[15-38-16 LOG][15:38] ---- Last injections end
[15-38-21 LOG][15:38] Game process unavailable, try to relaunch...
[15-38-26 LOG][15:38] Log on [email protected]
[15-38-41 CSL][15:38] executor : 9140000
[15-38-41 CSL][15:38] DrawTriangleCallback init at : 0C750000
[15-38-41 CSL][15:38] DrawEllipseCallback init at : 0C780000
[15-38-41 CSL][15:38] DrawLineCallback init at : 0C7B0000
[15-38-41 CSL][15:38] cylinders : 0
[15-38-41 CSL][15:38] DrawTriangleCallback init at : 0C7E0000
[15-38-41 CSL][15:38] count triangle hook init : 0D910000
[15-38-41 CSL][15:38] handle triangle hook init : 0D940000
[15-38-43 LOG][15:38] SpellStuckMonitor state loaded (p90)
[15-38-43 LOG][15:38] SlideMonitor state loaded (p100)
[15-38-43 LOG][15:38] WaitPlayer 1000
[15-38-43 LOG][15:38] Resurrection 150
[15-38-43 LOG][15:38] Combat 100
[15-38-43 LOG][15:38] SlideMonitor 100
[15-38-43 LOG][15:38] SpellStuckMonitor 90
[15-38-43 LOG][15:38] Loot 80
[15-38-43 LOG][15:38] LootNode 79
[15-38-43 LOG][15:38] CampFire 78
[15-38-43 LOG][15:38] Vendor 75
[15-38-43 LOG][15:38] CheckAction 50
[15-39-6 LOG][15:39] 90 tiles loaded from cache !
[15-39-6 LOG][15:39] Play : 'PlayQuester '=Loader_RQ_Leveling.amp'' action !

Code: Select all

[16-32-18 LOG][16:32] Approach Item to take ...
[16-32-19 LOG][16:32] Approach Item to take ...
[16-32-20 LOG][16:32] Approach Item to take ...
[16-32-20 LOG][16:32] Attack : Blazing Skeleton
[16-32-20 DEBUG][16:32] SlideMonitor:  No sliding auras was found
[16-32-20 DEBUG][16:32] Play SpellStuckMonitor.Run()
[16-32-20 DEBUG][16:32] SpellStuckMonitor: Character class is 'OathboundPaladin'
[16-32-20 DEBUG][16:32] SpellStuckMonitor: Aura 'Paladin_Shift_Sanctuary' not detected
[16-32-20 DEBUG][16:32] SpellStuckMonitor: SpecialClassPower[Paladin_Special_Divinecall] not active
[16-32-20 DEBUG][16:32] SpellStuckMonitor: Wait Combat mode.
[16-32-20 LOG][16:32] [DEBUG] SpellStuckMonitor.NeedToRun=True because needToRun[True], beforeStartEngineSubscribed[True], NotInCombat[True] 
[16-32-22 LOG][16:32] Approach Item to take ...
[16-32-22 LOG][16:32] Approach Item to take ...
[16-32-23 LOG][16:32] Approach Item to take ...
[16-32-23 LOG][16:32] Approach Item to take ...
[16-32-23 DEBUG][16:32] SlideMonitor:  No sliding auras was found
[16-32-23 LOG][16:32] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[16-32-24 LOG][16:32] Approach Item to take ...
[16-32-31 LOG][16:32] Approach Item to take ...
[16-32-54 LOG][16:32] Seem to be disconnected...
[16-33-4 LOG][16:33] Log on [email protected]
[16-33-24 LOG][16:33] Game process seem to be frozen, wait for 15 sec...
[16-33-24 LOG][16:33] Relogger can't found game process ???
[16-33-24 LOG][16:33] ---- Gameclient closed ? Last injections at 28924004 : 
[16-33-24 LOG][16:33] [28923989] UIGen_Gen - Characterselection_List inj : False
[16-33-24 LOG][16:33] [28913989] UIGen_GetReleaseVersion inj : False
[16-33-24 LOG][16:33] [28903990] UIGen_Gen - Login_Nametextentry inj : False
[16-33-24 LOG][16:33] [28893990] UIGen_GetReleaseVersion inj : False
[16-33-24 LOG][16:33] [28883990] UIGen_Gen - Characterselection_List inj : False
[16-33-24 LOG][16:33] [28873991] UIGen_GetReleaseVersion inj : False
[16-33-24 LOG][16:33] [28863991] mass raycast 1 inj : True
[16-33-24 LOG][16:33] [28863960] UIGen_Gen - Loot_Root inj : True
[16-33-24 LOG][16:33] [28863694] mass raycast 2 inj : True
[16-33-24 LOG][16:33] [28863648] UIGen_Gen - Loot_Root inj : True
[16-33-29 LOG][16:33] ---- Last injections end
[16-33-32 CSL][16:33] executor : 6520000
[16-33-32 CSL][16:33] DrawTriangleCallback init at : 06FD0000
[16-33-32 CSL][16:33] DrawEllipseCallback init at : 07000000
[16-33-32 CSL][16:33] DrawLineCallback init at : 08460000
[16-33-32 CSL][16:33] cylinders : 0
[16-33-32 CSL][16:33] DrawTriangleCallback init at : 08490000
[16-33-32 CSL][16:33] count triangle hook init : 084C0000
[16-33-32 CSL][16:33] handle triangle hook init : 08C80000
[16-33-53 LOG][16:33] Game process unavailable, try to relaunch...
[16-33-53 LOG][16:33] SpellStuckMonitor state loaded (p90)
[16-33-53 LOG][16:33] SlideMonitor state loaded (p100)
[16-33-53 LOG][16:33] WaitPlayer 1000
[16-33-53 LOG][16:33] Resurrection 150
[16-33-53 LOG][16:33] Combat 100
[16-33-53 LOG][16:33] SlideMonitor 100
[16-33-53 LOG][16:33] SpellStuckMonitor 90
[16-33-53 LOG][16:33] Loot 80
[16-33-53 LOG][16:33] LootNode 79
[16-33-53 LOG][16:33] CampFire 78
[16-33-53 LOG][16:33] Vendor 75
[16-33-57 LOG][16:33] CheckAction 50
[16-34-28 LOG][16:34] Connection fail, next try in 30sec...
[16-34-41 LOG][16:34] Log on [email protected]
[16-34-45 LOG][16:34] Play : 'PlayQuester '=Loader_RQ_Leveling.amp'' action !

Code: Select all

[18-3-21 LOG][18:03] Attack : Akar Kessell
[18-3-22 DEBUG][18:03] Play : DodgeSmartBack action !
[18-3-29 DEBUG][18:03] Play : [Slotted] Lay on Hands (Spell) action !
[18-3-31 DEBUG][18:03] Play : [Slotted] Cleansing Touch (Spell) action !
[18-3-33 DEBUG][18:03] Play : [Slotted] Cure Wounds (Spell) action !
[18-3-34 DEBUG][18:03] Play : [Slotted] Valorous Strike (Spell) action !
[18-3-40 DEBUG][18:03] Play : [Slotted] Cleansing Touch (Spell) action !
[18-3-42 DEBUG][18:03] Play : [Slotted] Cure Wounds (Spell) action !
[18-3-44 DEBUG][18:03] Play : [Slotted] Cleansing Touch (Spell) action !
[18-3-44 DEBUG][18:03] Play : DodgeSmartBack action !
[18-3-48 LOG][18:03] Unstuck...
[18-3-49 DEBUG][18:03] Play : [Slotted] Cleansing Touch (Spell) action !
[18-3-50 DEBUG][18:03] Play : [Slotted] Divine Touch (Spell) action !
[18-3-52 DEBUG][18:03] Play : [Slotted] Cleansing Touch (Spell) action !
[18-3-54 DEBUG][18:03] Play : [Slotted] Divine Touch (Spell) action !
[18-3-56 DEBUG][18:03] Play : [Slotted] Cleansing Touch (Spell) action !
[18-3-58 DEBUG][18:03] Use potion !
[18-4-14 LOG][18:04] Change target for : Unstable Golem (near while aoe)
[18-4-38 LOG][18:04] Seem to be disconnected...
[18-4-48 LOG][18:04] Log on [email protected]
[18-5-8 LOG][18:05] Game process seem to be frozen, wait for 15 sec...
[18-5-8 LOG][18:05] Relogger can't found game process ???
[18-5-8 LOG][18:05] ---- Gameclient closed ? Last injections at 34427673 : 
[18-5-8 LOG][18:05] [34427657] UIGen_Gen - Characterselection_List inj : False
[18-5-8 LOG][18:05] [34417658] UIGen_GetReleaseVersion inj : False
[18-5-8 LOG][18:05] [34407658] UIGen_Gen - Login_Nametextentry inj : False
[18-5-8 LOG][18:05] [34397658] UIGen_GetReleaseVersion inj : False
[18-5-8 LOG][18:05] [34387659] UIGen_Gen - Characterselection_List inj : False
[18-5-8 LOG][18:05] [34377659] UIGen_GetReleaseVersion inj : False
[18-5-8 LOG][18:05] [34367659] RayCast inj : True
[18-5-8 LOG][18:05] [34357660] EntGetActivatedPower inj : True
[18-5-8 LOG][18:05] [34357613] mass raycast 6 inj : True
[18-5-8 LOG][18:05] [34357566] MassCanExePower [Paladin_Daily_Layonhands_Combo;Paladin_Daily_Shieldoffaith;Paladin_Encounter_Cleansingtouch_Combo;Paladin_Encounter_Divinetouch;Paladin_Encounter_Sacredweapon;Oathofdevotion_Atwill_Curewounds_Combo;Paladin_Atwill_Valorousstrike_Combo;] inj : True
[18-5-13 LOG][18:05] ---- Last injections end
[18-5-33 CSL][18:05] executor : C750000
[18-5-33 CSL][18:05] DrawTriangleCallback init at : 14FD0000
[18-5-33 CSL][18:05] DrawEllipseCallback init at : 15000000
[18-5-33 CSL][18:05] DrawLineCallback init at : 15140000
[18-5-33 CSL][18:05] cylinders : 0
[18-5-33 CSL][18:05] DrawTriangleCallback init at : 1AA70000
[18-5-33 CSL][18:05] count triangle hook init : 1AAA0000
[18-5-33 CSL][18:05] handle triangle hook init : 1AAD0000
[18-5-35 LOG][18:05] Game process unavailable, try to relaunch...
[18-5-35 LOG][18:05] SpellStuckMonitor state loaded (p90)
[18-5-35 LOG][18:05] SlideMonitor state loaded (p100)
[18-5-35 LOG][18:05] WaitPlayer 1000
[18-5-35 LOG][18:05] Resurrection 150
[18-5-35 LOG][18:05] Combat 100
[18-5-35 LOG][18:05] SlideMonitor 100
[18-5-35 LOG][18:05] SpellStuckMonitor 90
[18-5-35 LOG][18:05] Loot 80
[18-5-35 LOG][18:05] LootNode 79
[18-5-35 LOG][18:05] CampFire 78
[18-5-35 LOG][18:05] Vendor 75
[18-5-39 LOG][18:05] CheckAction 50
[18-6-9 LOG][18:06] Connection fail, next try in 30sec...
[18-6-23 LOG][18:06] Log on [email protected]
[18-6-24 LOG][18:06] 90 tiles loaded from cache !
[18-6-28 LOG][18:06] Play : 'PlayQuester '=Loader_Complex_Queues.amp'' action !

michaelprog
Contributor
Contributor
Posts: 973
Joined: Wed Aug 31, 2016 7:32 am

Re: [BUG] Astral64

Post by michaelprog » Sun Jul 21, 2019 3:54 pm

Code: Select all

[18-49-43 LOG][18:49] Attack : Vansi Bloodscar
[18-49-43 DEBUG][18:49] Play : [Slotted] Daunting Light (Spell) action !
[18-49-45 DEBUG][18:49] Play : [Slotted] Exaltation (Spell) action !
[18-49-47 DEBUG][18:49] Play : [Slotted] Daunting Light (Spell) action !
[18-49-49 DEBUG][18:49] Play : [Slotted] Sacred Flame (Spell) action !
[18-49-50 DEBUG][18:49] Play : [Slotted] Blessing of Light (Spell) action !
[18-49-51 DEBUG][18:49] Play : [Slotted] Daunting Light (Spell) action !
[18-49-53 DEBUG][18:49] Play : [Slotted] Sacred Flame (Spell) action !
[18-49-54 DEBUG][18:49] Play : [Slotted] Blessing of Light (Spell) action !
[18-49-55 DEBUG][18:49] Play : [Slotted] Daunting Light (Spell) action !
[18-49-56 DEBUG][18:49] Play : DodgeSmart action !
[18-49-57 DEBUG][18:49] Play : [Slotted] Sacred Flame (Spell) action !
[18-49-58 DEBUG][18:49] Play : [Slotted] Daunting Light (Spell) action !
[18-50-0 DEBUG][18:50] Play : [Slotted] Sacred Flame (Spell) action !
[18-50-1 DEBUG][18:50] Play : [Slotted] Blessing of Light (Spell) action !
[18-50-2 DEBUG][18:50] Play : [Slotted] Daunting Light (Spell) action !
[18-50-4 DEBUG][18:50] Play : [Slotted] Sacred Flame (Spell) action !
[18-50-5 DEBUG][18:50] Play : [Slotted] Blessing of Light (Spell) action !
[18-50-6 DEBUG][18:50] Play : [Slotted] Daunting Light (Spell) action !
[18-50-7 DEBUG][18:50] Play : DodgeSmart action !
[18-50-9 DEBUG][18:50] Play : [Slotted] Anointed Army (Spell) action !
[18-50-11 DEBUG][18:50] Play : [Slotted] Daunting Light (Spell) action !
[18-50-13 DEBUG][18:50] Play : [Slotted] Exaltation (Spell) action !
[18-50-15 DEBUG][18:50] Play : DodgeSmart action !
[18-50-16 DEBUG][18:50] Play : [Slotted] Bastion of Health (Spell) action !
[18-50-18 DEBUG][18:50] Play : [Slotted] Daunting Light (Spell) action !
[18-50-20 DEBUG][18:50] Play : [Slotted] Sacred Flame (Spell) action !
[18-50-21 DEBUG][18:50] Play : [Slotted] Blessing of Light (Spell) action !
[18-50-22 DEBUG][18:50] Play : [Slotted] Daunting Light (Spell) action !
[18-50-23 DEBUG][18:50] Play : DodgeSmart action !
[18-50-24 LOG][18:50] Attack : Drudge
[18-50-25 LOG][18:50] ---- Gameclient closed ? Last injections at 37144836 : 
[18-50-25 LOG][18:50] [37144150] RayCast inj : True
[18-50-25 LOG][18:50] [37144103] MassCanExePower [Anointedchampion_Daily_Anointedarmy;Devoted_Daily_Hallowedground;Devoted_Encounter_Bastionofhealth;Devoted_Encounter_Dauntinglight;Anointedchampion_Encounter_Exaltation;Devoted_Atwill_Sacredflame_Combo;Anointedchampion_Atwill_Blessingofbattle;] inj : True
[18-50-25 LOG][18:50] [37144072] mass raycast 1 inj : True
[18-50-25 LOG][18:50] [37143994] RayCast inj : True
[18-50-25 LOG][18:50] [37143947] mass raycast 5 inj : True
[18-50-25 LOG][18:50] [37143900] mass raycast 1 inj : True
[18-50-25 LOG][18:50] [37143853] EntGetActivatedPower inj : True
[18-50-25 LOG][18:50] [37143806] EntGetActivatedPower inj : True
[18-50-25 LOG][18:50] [37143760] EntGetActivatedPower inj : True
[18-50-25 LOG][18:50] [37143697] mass raycast 1 inj : True
[18-50-25 LOG][18:50] ---- Last injections end
[18-50-30 LOG][18:50] Seem to be disconnected...
[18-50-30 LOG][18:50] Game process unavailable, try to relaunch...
[18-50-31 LOG][18:50] Log on [email protected]
[18-50-50 CSL][18:50] executor : 9210000
[18-50-50 CSL][18:50] DrawTriangleCallback init at : 0B680000
[18-50-50 CSL][18:50] DrawEllipseCallback init at : 0B6B0000
[18-50-50 CSL][18:50] DrawLineCallback init at : 0B7E0000
[18-50-50 CSL][18:50] cylinders : 0
[18-50-50 CSL][18:50] DrawTriangleCallback init at : 0C600000
[18-50-50 CSL][18:50] count triangle hook init : 0C630000
[18-50-50 CSL][18:50] handle triangle hook init : 14A60000
[18-50-53 LOG][18:50] SpellStuckMonitor state loaded (p90)
[18-50-54 LOG][18:50] SlideMonitor state loaded (p100)
[18-50-54 LOG][18:50] WaitPlayer 1000
[18-50-54 LOG][18:50] Resurrection 150
[18-50-54 LOG][18:50] Combat 100
[18-50-54 LOG][18:50] SlideMonitor 100
[18-50-54 LOG][18:50] SpellStuckMonitor 90
[18-50-54 LOG][18:50] Loot 80
[18-50-54 LOG][18:50] LootNode 79
[18-50-54 LOG][18:50] CampFire 78
[18-50-54 LOG][18:50] Vendor 75
[18-50-54 LOG][18:50] CheckAction 50
[18-51-13 LOG][18:51] 90 tiles loaded from cache !
[18-51-13 LOG][18:51] Play : 'PlayQuester '=Loader_RQ_Leveling.amp'' action !

michaelprog
Contributor
Contributor
Posts: 973
Joined: Wed Aug 31, 2016 7:32 am

Re: [BUG] Astral64

Post by michaelprog » Sun Jul 21, 2019 4:11 pm

Code: Select all

[19-6-48 LOG][19:06] Attack : Боевое умертвие 
[19-6-49 DEBUG][19:06] Play : [Slotted] Щит (Spell) action !
[19-6-51 DEBUG][19:06] Play : [Slotted] Ледяной нож (Spell) action !
[19-6-53 DEBUG][19:06] Play : [Slotted] Щит (Spell) action !
[19-6-53 LOG][19:06] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[True], beforeStartEngineSubscribed[True], NotInCombat[False] 
[19-6-53 LOG][19:06] Approach Забираемый предмет ...
[19-6-53 DEBUG][19:06] SlideMonitor:  No sliding auras was found
[19-6-54 LOG][19:06] Approach Забираемый предмет ...
[19-6-55 LOG][19:06] Approach Забираемый предмет ...
[19-6-56 LOG][19:06] ---- Gameclient closed ? Last injections at 38135676 : 
[19-6-56 LOG][19:06] [38135130] mass raycast 8 inj : True
[19-6-56 LOG][19:06] [38135068] UIGen_Gen - Loot_Root inj : True
[19-6-56 LOG][19:06] [38135021] mass raycast 3 inj : True
[19-6-56 LOG][19:06] [38134865] mass raycast 3 inj : True
[19-6-56 LOG][19:06] [38134725] mass raycast 3 inj : True
[19-6-56 LOG][19:06] [38134616] UIGen_GetReleaseVersion inj : True
[19-6-56 LOG][19:06] [38134569] mass raycast 3 inj : True
[19-6-56 LOG][19:06] [38134475] mass raycast 3 inj : True
[19-6-56 LOG][19:06] [38134319] mass raycast 3 inj : True
[19-6-56 LOG][19:06] [38134272] mass raycast 10 inj : True
[19-6-56 LOG][19:06] ---- Last injections end
[19-7-1 LOG][19:07] Seem to be disconnected...
[19-7-1 LOG][19:07] Game process unavailable, try to relaunch...
[19-7-2 LOG][19:07] Accounts run count : 0/1
[19-7-2 LOG][19:07] Log on [email protected]
[19-7-20 CSL][19:07] executor : 8490000
[19-7-20 CSL][19:07] DrawTriangleCallback init at : 094A0000
[19-7-20 CSL][19:07] DrawEllipseCallback init at : 094D0000
[19-7-20 CSL][19:07] DrawLineCallback init at : 09500000
[19-7-20 CSL][19:07] cylinders : 0
[19-7-20 CSL][19:07] DrawTriangleCallback init at : 09530000
[19-7-20 CSL][19:07] count triangle hook init : 097E0000
[19-7-20 CSL][19:07] handle triangle hook init : 09810000
[19-7-24 LOG][19:07] SpellStuckMonitor state loaded (p90)
[19-7-24 LOG][19:07] SlideMonitor state loaded (p100)
[19-7-24 LOG][19:07] WaitPlayer 1000
[19-7-24 LOG][19:07] Resurrection 150
[19-7-24 LOG][19:07] Combat 100
[19-7-24 LOG][19:07] SlideMonitor 100
[19-7-24 LOG][19:07] SpellStuckMonitor 90
[19-7-24 LOG][19:07] Loot 80
[19-7-24 LOG][19:07] LootNode 79
[19-7-24 LOG][19:07] CampFire 78
[19-7-24 LOG][19:07] Vendor 75
[19-7-24 LOG][19:07] CheckAction 50
[19-7-38 LOG][19:07] Play : 'PlayQuester 'M3_Biggrins_Tomb.amp'' action !
[19-7-42 LOG][19:07] SpellStuckMonitor state loaded (p90)
[19-7-42 LOG][19:07] SlideMonitor state loaded (p100)
[19-7-42 LOG][19:07] WaitPlayer 1000
[19-7-42 LOG][19:07] Resurrection 150
[19-7-42 LOG][19:07] Combat 100
[19-7-42 LOG][19:07] SlideMonitor 100
[19-7-42 LOG][19:07] SpellStuckMonitor 90
[19-7-42 LOG][19:07] Loot 80
[19-7-42 LOG][19:07] LootNode 79
[19-7-42 LOG][19:07] CampFire 78
[19-7-42 LOG][19:07] Vendor 75
[19-7-42 LOG][19:07] CheckAction 50
[19-7-42 LOG][19:07] [DEBUG] SpellStuckMonitor.NeedToRun=True because needToRun[True], beforeStartEngineSubscribed[True], NotInCombat[True] 
[19-7-42 DEBUG][19:07] SlideMonitor:  No sliding auras was found
[19-7-42 DEBUG][19:07] Play SpellStuckMonitor.Run()
[19-7-42 DEBUG][19:07] SpellStuckMonitor: Wait Combat mode.
[19-7-42 LOG][19:07] Az_Dale_Biggrins_Rest loaded from profile zip !
[19-7-43 LOG][19:07] Action set to : ActionPack
[19-7-43 LOG][19:07] Action set to : SkillSettings
[19-7-43 LOG][19:07] Action set to : LoadPowersPreset : DD
[19-7-43 LOG][19:07] LoadPowersPreset : DD : Applying preset with name 'DD'...
[19-7-43 LOG][19:07] LoadPowersPreset : DD completed (success)
[19-7-43 LOG][19:07] SkillSettings completed (pack completed)
[19-7-43 LOG][19:07] Action set to : IWD
[19-7-43 LOG][19:07] Action set to : Travel to Biggrins_Tomb
[19-7-43 LOG][19:07] Travel to Biggrins_Tomb completed (pack completed)
[19-7-43 LOG][19:07] Action set to : <Biggrins_Tomb>
[19-7-43 LOG][19:07] Action set to : Processing
[19-7-43 LOG][19:07] Action set to : SpecialAction InvokeACompanion
[19-7-44 LOG][19:07] SpecialAction InvokeACompanion completed (timeout)
[19-7-44 LOG][19:07] Action set to : Combat On
[19-7-44 LOG][19:07] IgnoreCombat set to False
[19-7-44 LOG][19:07] IgnoreCombat set to False
[19-7-44 LOG][19:07] Combat On completed (success)
[19-7-44 LOG][19:07] Action set to : Part_1
[19-7-44 LOG][19:07] Action set to : MoveTo
[19-7-45 LOG][19:07] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[19-7-45 DEBUG][19:07] SlideMonitor:  No sliding auras was found
[19-7-47 LOG][19:07] Approach Забираемый предмет ...
[19-7-52 LOG][19:07] Attack : Гниль
[19-7-53 LOG][19:07] ---- Gameclient closed ? Last injections at 38192960 : 
[19-7-53 LOG][19:07] [38192554] RayCast inj : True
[19-7-53 LOG][19:07] [38192523] mass raycast 4 inj : True
[19-7-53 LOG][19:07] [38192492] EntGetActivatedPower inj : True
[19-7-53 LOG][19:07] [38192461] EntGetActivatedPower inj : True
[19-7-53 LOG][19:07] [38192414] EntGetActivatedPower inj : True
[19-7-53 LOG][19:07] [38192383] mass raycast 4 inj : True
[19-7-53 LOG][19:07] [38192367] EntGetActivatedPower inj : True
[19-7-53 LOG][19:07] [38192336] EntGetActivatedPower inj : True
[19-7-53 LOG][19:07] [38192289] EntGetActivatedPower inj : True
[19-7-53 LOG][19:07] [38192258] mass raycast 4 inj : True
[19-7-53 LOG][19:07] ---- Last injections end
[19-7-58 LOG][19:07] Seem to be disconnected...
[19-7-58 LOG][19:07] Game process unavailable, try to relaunch...
[19-7-59 LOG][19:07] Accounts run count : 0/1
[19-7-59 LOG][19:07] Log on [email protected]
[19-8-16 CSL][19:08] executor : 8090000
[19-8-16 CSL][19:08] DrawTriangleCallback init at : 09420000
[19-8-16 CSL][19:08] DrawEllipseCallback init at : 09450000
[19-8-16 CSL][19:08] DrawLineCallback init at : 09480000
[19-8-16 CSL][19:08] cylinders : 0
[19-8-16 CSL][19:08] DrawTriangleCallback init at : 094B0000
[19-8-16 CSL][19:08] count triangle hook init : 0AFA0000
[19-8-16 CSL][19:08] handle triangle hook init : 0AFD0000
[19-8-21 LOG][19:08] SpellStuckMonitor state loaded (p90)
[19-8-21 LOG][19:08] SlideMonitor state loaded (p100)
[19-8-21 LOG][19:08] WaitPlayer 1000
[19-8-21 LOG][19:08] Resurrection 150
[19-8-21 LOG][19:08] Combat 100
[19-8-21 LOG][19:08] SlideMonitor 100
[19-8-21 LOG][19:08] SpellStuckMonitor 90
[19-8-21 LOG][19:08] Loot 80
[19-8-21 LOG][19:08] LootNode 79
[19-8-21 LOG][19:08] CampFire 78
[19-8-21 LOG][19:08] Vendor 75
[19-8-21 LOG][19:08] CheckAction 50
[19-8-38 LOG][19:08] Play : 'PlayQuester 'M3_Biggrins_Tomb.amp'' action !

Code: Select all

[19-11-11 LOG][19:11] Attack : Гниль
[19-11-12 DEBUG][19:11] Play : [Slotted] Пугающий свет (Spell) action !
[19-11-13 DEBUG][19:11] Play : [Slotted] Священное пламя (Spell) action !
[19-11-14 DEBUG][19:11] Play : [Slotted] Благословение света (Spell) action !
[19-11-15 DEBUG][19:11] Play : [Slotted] Пугающий свет (Spell) action !
[19-11-16 LOG][19:11] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[True], beforeStartEngineSubscribed[True], NotInCombat[False] 
[19-11-16 LOG][19:11] Approach Забираемый предмет ...
[19-11-16 DEBUG][19:11] SlideMonitor:  No sliding auras was found
[19-11-19 LOG][19:11] ---- Gameclient closed ? Last injections at 38398569 : 
[19-11-19 LOG][19:11] [38397306] mass raycast 2 inj : True
[19-11-19 LOG][19:11] [38397259] UIGen_Gen - Loot_Root inj : True
[19-11-19 LOG][19:11] [38397181] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38397040] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38396884] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38396791] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38396635] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38396541] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38396385] mass raycast 3 inj : True
[19-11-19 LOG][19:11] [38396229] mass raycast 3 inj : True
[19-11-19 LOG][19:11] ---- Last injections end
[19-11-24 LOG][19:11] Seem to be disconnected...
[19-11-24 LOG][19:11] Game process unavailable, try to relaunch...
[19-11-25 LOG][19:11] Accounts run count : 0/1
[19-11-25 LOG][19:11] Log on [email protected]
[19-11-41 CSL][19:11] executor : 6BE0000
[19-11-41 CSL][19:11] DrawTriangleCallback init at : 09520000
[19-11-41 CSL][19:11] DrawEllipseCallback init at : 09550000
[19-11-41 CSL][19:11] DrawLineCallback init at : 09580000
[19-11-41 CSL][19:11] cylinders : 0
[19-11-41 CSL][19:11] DrawTriangleCallback init at : 09640000
[19-11-41 CSL][19:11] count triangle hook init : 09670000
[19-11-41 CSL][19:11] handle triangle hook init : 096A0000
[19-11-45 LOG][19:11] SpellStuckMonitor state loaded (p90)
[19-11-45 LOG][19:11] SlideMonitor state loaded (p100)
[19-11-45 LOG][19:11] WaitPlayer 1000
[19-11-45 LOG][19:11] Resurrection 150
[19-11-45 LOG][19:11] Combat 100
[19-11-45 LOG][19:11] SlideMonitor 100
[19-11-45 LOG][19:11] SpellStuckMonitor 90
[19-11-45 LOG][19:11] Loot 80
[19-11-45 LOG][19:11] LootNode 79
[19-11-45 LOG][19:11] CampFire 78
[19-11-45 LOG][19:11] Vendor 75
[19-11-45 LOG][19:11] CheckAction 50
[19-12-2 LOG][19:12] Play : 'PlayQuester 'M3_Biggrins_Tomb.amp'' action !

michaelprog
Contributor
Contributor
Posts: 973
Joined: Wed Aug 31, 2016 7:32 am

Re: [BUG] Astral64

Post by michaelprog » Mon Jul 22, 2019 5:57 pm

Code: Select all

[20-43-57 LOG][20:43] Unstuck...
[20-43-58 DEBUG][20:43] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-44-0 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-44-2 LOG][20:44] Unstuck...
[20-44-2 LOG][20:44] Too much stuck X2, try to kill player...
[20-44-2 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
...
[20-44-25 LOG][20:44] Unstuck...
[20-44-25 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-44-30 LOG][20:44] Unstuck...
[20-44-31 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
  ...
[20-44-35 LOG][20:44] Unstuck...
[20-44-36 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-44-38 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-44-40 LOG][20:44] Unstuck...
[20-44-42 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-44-44 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-44-45 LOG][20:44] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[20-44-45 DEBUG][20:44] SlideMonitor:  No sliding auras was found
[20-44-45 LOG][20:44] Unstuck...
[20-44-46 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-44-48 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
 ...
[20-44-50 LOG][20:44] Unstuck...
[20-44-52 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
  ...
[20-44-56 LOG][20:44] Unstuck...
[20-44-57 DEBUG][20:44] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-45-1 LOG][20:45] Unstuck...
[20-45-1 LOG][20:45] Too much stuck, next character...
[20-45-1 LOG][20:45] Unstuck...
[20-45-1 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
  ...
[20-45-6 LOG][20:45] Unstuck...
[20-45-7 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
 ...
[20-45-11 LOG][20:45] Unstuck...
[20-45-11 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
  ...
[20-45-16 LOG][20:45] Unstuck...
[20-45-18 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
  ...
[20-45-21 LOG][20:45] Unstuck...
[20-45-22 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
  ...
[20-45-26 LOG][20:45] Unstuck...
[20-45-28 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-45-31 LOG][20:45] Unstuck...
[20-45-32 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-45-35 LOG][20:45] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[20-45-35 DEBUG][20:45] SlideMonitor:  No sliding auras was found
[20-45-37 LOG][20:45] Unstuck...
[20-45-37 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-45-42 LOG][20:45] Unstuck...
[20-45-43 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-45-47 LOG][20:45] Unstuck...
[20-45-47 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-45-52 LOG][20:45] Unstuck...
[20-45-52 LOG][20:45] Too much stuck X2, try to kill player...
[20-45-53 DEBUG][20:45] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-46-14 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-15 LOG][20:46] Unstuck...
[20-46-17 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-19 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-20 LOG][20:46] Unstuck...
[20-46-21 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ...
[20-46-25 LOG][20:46] Unstuck...
[20-46-25 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-27 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   ///
[20-46-30 LOG][20:46] Unstuck...
[20-46-31 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-33 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-35 LOG][20:46] Unstuck...
[20-46-35 LOG][20:46] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[20-46-35 DEBUG][20:46] SlideMonitor:  No sliding auras was found
[20-46-36 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-37 LOG][20:46] Unstuck...
[20-46-38 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-40 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-42 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-42 LOG][20:46] Unstuck...
[20-46-44 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-46 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-47 LOG][20:46] Unstuck...
[20-46-47 LOG][20:46] Too much stuck, next character...
[20-46-47 LOG][20:46] Unstuck...
[20-46-48 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-50 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-52 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-53 LOG][20:46] Unstuck...
[20-46-54 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-57 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-46-58 LOG][20:46] Unstuck...
[20-46-59 DEBUG][20:46] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-1 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-3 LOG][20:47] Unstuck...
[20-47-3 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-5 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-7 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-8 LOG][20:47] Unstuck...
[20-47-9 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-11 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-13 LOG][20:47] Unstuck...
[20-47-13 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-15 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-18 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-18 LOG][20:47] Unstuck...
[20-47-20 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-22 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-23 LOG][20:47] Unstuck...
[20-47-24 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-25 LOG][20:47] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[20-47-25 DEBUG][20:47] SlideMonitor:  No sliding auras was found
[20-47-26 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-28 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-28 LOG][20:47] Unstuck...
[20-47-30 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-32 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-33 LOG][20:47] Unstuck...
[20-47-34 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-36 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-39 LOG][20:47] Unstuck...
[20-47-39 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-41 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-43 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-44 LOG][20:47] Unstuck...
[20-47-44 LOG][20:47] Too much stuck X2, try to kill player...
[20-47-45 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-47 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-49 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-51 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-53 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-55 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-57 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-47-59 DEBUG][20:47] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-2 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-2 LOG][20:48] ---- Gameclient closed ? Last injections at 42964874 : 
[20-48-2 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-2 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-2 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-2 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-2 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-2 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-2 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-2 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-2 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-2 LOG][20:48] [42867592] mass raycast 4 inj : True
[20-48-2 LOG][20:48] ---- Last injections end
[20-48-3 LOG][20:48] ---- Gameclient closed ? Last injections at 42965873 : 
[20-48-3 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-3 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-3 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-3 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-3 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-3 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-3 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-3 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-3 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-3 LOG][20:48] [42867592] mass raycast 4 inj : True
[20-48-3 LOG][20:48] ---- Last injections end
[20-48-4 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-4 LOG][20:48] ---- Gameclient closed ? Last injections at 42966887 : 
[20-48-4 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-4 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-4 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-4 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-4 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-4 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-4 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-4 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-4 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-4 LOG][20:48] [42867592] mass raycast 4 inj : True
[20-48-4 LOG][20:48] ---- Last injections end
[20-48-5 LOG][20:48] ---- Gameclient closed ? Last injections at 42967885 : 
[20-48-5 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-5 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-5 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-5 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-5 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-5 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-5 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-5 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-5 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-5 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-5 LOG][20:48] ---- Last injections end
[20-48-6 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-6 LOG][20:48] ---- Gameclient closed ? Last injections at 42968884 : 
[20-48-6 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-6 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-6 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-6 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-6 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-6 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-6 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-6 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-6 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-6 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-6 LOG][20:48] ---- Last injections end
[20-48-7 LOG][20:48] ---- Gameclient closed ? Last injections at 42969882 : 
[20-48-7 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-7 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-7 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-7 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-7 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-7 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-7 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-7 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-7 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-7 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-7 LOG][20:48] ---- Last injections end
[20-48-8 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-8 LOG][20:48] ---- Gameclient closed ? Last injections at 42970880 : 
[20-48-8 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-8 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-8 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-8 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-8 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-8 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-8 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-8 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-8 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-8 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-8 LOG][20:48] ---- Last injections end
[20-48-9 LOG][20:48] ---- Gameclient closed ? Last injections at 42971879 : 
[20-48-9 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-9 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-9 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-9 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-9 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-9 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-9 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-9 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-9 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-9 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-9 LOG][20:48] ---- Last injections end
[20-48-10 LOG][20:48] ---- Gameclient closed ? Last injections at 42972893 : 
[20-48-10 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-10 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-10 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-10 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-10 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-10 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-10 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-10 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-10 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-10 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-10 LOG][20:48] ---- Last injections end
[20-48-10 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-11 LOG][20:48] ---- Gameclient closed ? Last injections at 42973891 : 
[20-48-11 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-11 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-11 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-11 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-11 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-11 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-11 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-11 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-11 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-11 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-11 LOG][20:48] ---- Last injections end
[20-48-12 LOG][20:48] ---- Gameclient closed ? Last injections at 42974890 : 
[20-48-12 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-12 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-12 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-12 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-12 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-12 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-12 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-12 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-12 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-12 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-12 LOG][20:48] ---- Last injections end
[20-48-12 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-13 LOG][20:48] ---- Gameclient closed ? Last injections at 42975888 : 
[20-48-13 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-13 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-13 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-13 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-13 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-13 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-13 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-13 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-13 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-13 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-13 LOG][20:48] ---- Last injections end
[20-48-14 LOG][20:48] ---- Gameclient closed ? Last injections at 42976887 : 
[20-48-14 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-14 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-14 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-14 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-14 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-14 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-14 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-14 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-14 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-14 LOG][20:48] [42877608] MassCanSalvageByMode inj : True
[20-48-14 LOG][20:48] ---- Last injections end
[20-48-14 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-15 LOG][20:48] ---- Gameclient closed ? Last injections at 42977885 : 
[20-48-15 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-15 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-15 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-15 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-15 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-15 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-15 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-15 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-15 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-15 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-15 LOG][20:48] ---- Last injections end
[20-48-16 LOG][20:48] ---- Gameclient closed ? Last injections at 42978899 : 
[20-48-16 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-16 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-16 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-16 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-16 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-16 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-16 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-16 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-16 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-16 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-16 LOG][20:48] ---- Last injections end
[20-48-16 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-17 LOG][20:48] ---- Gameclient closed ? Last injections at 42979897 : 
[20-48-17 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-17 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-17 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-17 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-17 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-17 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-17 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-17 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-17 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-17 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-17 LOG][20:48] ---- Last injections end
[20-48-18 LOG][20:48] ---- Gameclient closed ? Last injections at 42980896 : 
[20-48-18 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-18 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-18 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-18 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-18 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-18 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-18 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-18 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-18 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-18 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-18 LOG][20:48] ---- Last injections end
[20-48-19 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-19 LOG][20:48] ---- Gameclient closed ? Last injections at 42981894 : 
[20-48-19 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-19 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-19 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-19 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-19 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-19 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-19 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-19 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-19 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-19 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-19 LOG][20:48] ---- Last injections end
[20-48-20 LOG][20:48] ---- Gameclient closed ? Last injections at 42982893 : 
[20-48-20 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-20 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-20 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-20 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-20 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-20 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-20 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-20 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-20 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-20 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-20 LOG][20:48] ---- Last injections end
[20-48-21 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-21 LOG][20:48] ---- Gameclient closed ? Last injections at 42983891 : 
[20-48-21 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-21 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-21 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-21 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-21 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-21 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-21 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-21 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-21 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-21 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-21 LOG][20:48] ---- Last injections end
[20-48-22 LOG][20:48] SpellStuckMonitor state loaded (p90)
[20-48-22 LOG][20:48] SlideMonitor state loaded (p100)
[20-48-22 LOG][20:48] WaitPlayer 1000
[20-48-22 LOG][20:48] Resurrection 150
[20-48-22 LOG][20:48] Combat 100
[20-48-22 LOG][20:48] SlideMonitor 100
[20-48-22 LOG][20:48] SpellStuckMonitor 90
[20-48-22 LOG][20:48] Loot 80
[20-48-22 LOG][20:48] LootNode 79
[20-48-22 LOG][20:48] CampFire 78
[20-48-22 LOG][20:48] Vendor 75
[20-48-22 LOG][20:48] CheckAction 50
[20-48-22 LOG][20:48] ---- Gameclient closed ? Last injections at 42984889 : 
[20-48-22 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-22 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-22 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-22 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-22 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-22 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-22 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-22 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-22 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-22 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-22 LOG][20:48] ---- Last injections end
[20-48-23 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-23 LOG][20:48] ---- Gameclient closed ? Last injections at 42985888 : 
[20-48-23 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-23 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-23 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-23 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-23 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-23 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-23 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-23 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-23 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-23 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-23 LOG][20:48] ---- Last injections end
[20-48-24 LOG][20:48] ---- Gameclient closed ? Last injections at 42986902 : 
[20-48-24 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-24 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-24 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-24 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-24 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-24 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-24 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-24 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-24 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-24 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-24 LOG][20:48] ---- Last injections end
[20-48-25 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-25 LOG][20:48] ---- Gameclient closed ? Last injections at 42987900 : 
[20-48-25 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-25 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-25 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-25 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-25 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-25 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-25 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-25 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-25 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-25 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-25 LOG][20:48] ---- Last injections end
[20-48-26 LOG][20:48] ---- Gameclient closed ? Last injections at 42988899 : 
[20-48-26 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-26 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-26 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-26 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-26 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-26 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-26 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-26 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-26 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-26 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-26 LOG][20:48] ---- Last injections end
[20-48-27 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-27 LOG][20:48] ---- Gameclient closed ? Last injections at 42989897 : 
[20-48-27 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-27 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-27 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-27 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-27 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-27 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-27 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-27 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-27 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-27 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-27 LOG][20:48] ---- Last injections end
[20-48-28 LOG][20:48] ---- Gameclient closed ? Last injections at 42990895 : 
[20-48-28 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-28 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-28 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-28 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-28 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-28 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-28 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-28 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-28 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-28 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-28 LOG][20:48] ---- Last injections end
[20-48-29 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-29 LOG][20:48] ---- Gameclient closed ? Last injections at 42991894 : 
[20-48-29 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-29 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-29 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-29 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-29 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-29 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-29 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-29 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-29 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-29 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-29 LOG][20:48] ---- Last injections end
[20-48-30 LOG][20:48] ---- Gameclient closed ? Last injections at 42992892 : 
[20-48-30 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-30 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-30 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-30 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-30 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-30 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-30 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-30 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-30 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-30 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-30 LOG][20:48] ---- Last injections end
[20-48-31 LOG][20:48] ---- Gameclient closed ? Last injections at 42993906 : 
[20-48-31 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-31 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-31 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-31 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-31 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-31 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-31 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-31 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-31 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-31 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-31 LOG][20:48] ---- Last injections end
[20-48-31 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-32 LOG][20:48] SpellStuckMonitor state loaded (p90)
[20-48-32 LOG][20:48] SlideMonitor state loaded (p100)
[20-48-32 LOG][20:48] WaitPlayer 1000
[20-48-32 LOG][20:48] Resurrection 150
[20-48-32 LOG][20:48] Combat 100
[20-48-32 LOG][20:48] SlideMonitor 100
[20-48-32 LOG][20:48] SpellStuckMonitor 90
[20-48-32 LOG][20:48] Loot 80
[20-48-32 LOG][20:48] LootNode 79
[20-48-32 LOG][20:48] CampFire 78
[20-48-32 LOG][20:48] Vendor 75
[20-48-32 LOG][20:48] CheckAction 50
[20-48-32 LOG][20:48] ---- Gameclient closed ? Last injections at 42994905 : 
[20-48-32 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-32 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-32 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-32 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-32 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-32 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-32 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-32 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-32 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-32 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-32 LOG][20:48] ---- Last injections end
[20-48-33 LOG][20:48] ---- Gameclient closed ? Last injections at 42995903 : 
[20-48-33 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-33 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-33 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-33 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-33 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-33 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-33 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-33 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-33 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-33 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-33 LOG][20:48] ---- Last injections end
[20-48-33 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-34 LOG][20:48] ---- Gameclient closed ? Last injections at 42996901 : 
[20-48-34 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-34 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-34 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-34 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-34 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-34 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-34 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-34 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-34 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-34 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-34 LOG][20:48] ---- Last injections end
[20-48-35 LOG][20:48] ---- Gameclient closed ? Last injections at 42997900 : 
[20-48-35 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-35 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-35 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-35 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-35 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-35 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-35 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-35 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-35 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-35 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-35 LOG][20:48] ---- Last injections end
[20-48-35 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-36 LOG][20:48] ---- Gameclient closed ? Last injections at 42998898 : 
[20-48-36 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-36 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-36 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-36 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-36 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-36 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-36 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-36 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-36 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-36 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-36 LOG][20:48] ---- Last injections end
[20-48-37 LOG][20:48] ---- Gameclient closed ? Last injections at 42999897 : 
[20-48-37 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-37 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-37 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-37 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-37 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-37 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-37 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-37 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-37 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-37 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-37 LOG][20:48] ---- Last injections end
[20-48-37 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()
[20-48-38 LOG][20:48] ---- Gameclient closed ? Last injections at 43000911 : 
[20-48-38 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-38 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-38 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-38 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-38 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-38 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-38 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-38 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-38 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-38 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-38 LOG][20:48] ---- Last injections end
[20-48-39 LOG][20:48] ---- Gameclient closed ? Last injections at 43001909 : 
[20-48-39 LOG][20:48] [42977604] mass raycast 4 inj : False
[20-48-39 LOG][20:48] [42967604] cmdwrapper_gslAwayPoke inj : False
[20-48-39 LOG][20:48] [42957605] cmdwrapper_player_killme inj : True
[20-48-39 LOG][20:48] [42947605] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-39 LOG][20:48] [42937605] cmdwrapper_gslAwayPoke inj : True
[20-48-39 LOG][20:48] [42927606] MassCanSalvageByMode inj : True
[20-48-39 LOG][20:48] [42917606] mass raycast 4 inj : True
[20-48-39 LOG][20:48] [42907606] cmdwrapper_gslAwayPoke inj : True
[20-48-39 LOG][20:48] [42897607] cmdwrapper_scp_CmdSetPetState  inj : True
[20-48-39 LOG][20:48] [42887607] cmdwrapper_gslAwayPoke inj : True
[20-48-39 LOG][20:48] ---- Last injections end
[20-48-40 DEBUG][20:48] Error in map thread :
System.ArgumentException: Недопустимый параметр.
   в System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
   в Astral.Logic.Classes.Map.GraphicsNW.set_ImageWidth(Int32 value)
   в Astral.Forms.UserControls.Mapper.()

michaelprog
Contributor
Contributor
Posts: 973
Joined: Wed Aug 31, 2016 7:32 am

Re: [BUG] Astral64

Post by michaelprog » Tue Jul 23, 2019 6:04 am

The Bot does not move for 1.5 hour and does nothing.
Last quester-action is InteractSpecificNode: [7-16-12 LOG][7:16] Action set to : Take [Reward_Chest]
Before this The bot works for 8-9 hours.
The log is:

Code: Select all

[7-12-48 LOG][7:12] Attack : Master of the Wild Hunt
[7-12-49 DEBUG][7:12] Play : [Slotted] Daunting Light (Spell) action !
[7-12-51 DEBUG][7:12] Play : [Slotted] Exaltation (Spell) action !
[7-12-53 DEBUG][7:12] Play : [Slotted] Daunting Light (Spell) action !
[7-12-54 DEBUG][7:12] Play : [Slotted] Sacred Flame (Spell) action !
[7-12-55 DEBUG][7:12] Play : [Slotted] Blessing of Light (Spell) action !
[7-12-57 DEBUG][7:12] Play : [Slotted] Daunting Light (Spell) action !
[7-12-59 DEBUG][7:12] Play : [Slotted] Sacred Flame (Spell) action !
[7-13-0 DEBUG][7:13] Play : [Slotted] Blessing of Light (Spell) action !
[7-13-0 DEBUG][7:13] Play : [Slotted] Daunting Light (Spell) action !
[7-13-2 DEBUG][7:13] Play : [Slotted] Sacred Flame (Spell) action !
[7-13-3 DEBUG][7:13] Play : [Slotted] Blessing of Light (Spell) action !
[7-13-4 DEBUG][7:13] Play : [Slotted] Daunting Light (Spell) action !
[7-13-6 DEBUG][7:13] Play : [Slotted] Sacred Flame (Spell) action !
[7-13-7 DEBUG][7:13] Play : [Slotted] Blessing of Light (Spell) action !
[7-13-8 DEBUG][7:13] Play : [Slotted] Daunting Light (Spell) action !
[7-13-10 DEBUG][7:13] Play : [Slotted] Sacred Flame (Spell) action !
[7-13-10 DEBUG][7:13] Play : [Slotted] Blessing of Light (Spell) action !
[7-13-12 DEBUG][7:13] Play : [Slotted] Daunting Light (Spell) action !
[7-13-14 DEBUG][7:13] Play : [Slotted] Exaltation (Spell) action !
[7-13-16 DEBUG][7:13] Play : [Slotted] Daunting Light (Spell) action !
[7-14-52 DEBUG][7:14] Play : [Slotted] Exaltation (Spell) action !
[7-14-54 DEBUG][7:14] Play : [Slotted] Daunting Light (Spell) action !
[7-14-56 DEBUG][7:14] Play : [Slotted] Sacred Flame (Spell) action !
[7-14-57 DEBUG][7:14] Play : [Slotted] Blessing of Light (Spell) action !
[7-14-58 DEBUG][7:14] Play : [Slotted] Daunting Light (Spell) action !
[7-15-0 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-1 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-2 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-4 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-4 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-5 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-7 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-8 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-9 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-11 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-12 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-12 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-14 DEBUG][7:15] Play : [Slotted] Exaltation (Spell) action !
[7-15-15 DEBUG][7:15] Play : DodgeSmart action !
[7-15-16 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-18 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-19 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-20 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-22 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-23 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-24 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-26 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-27 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-28 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-29 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-30 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-31 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-33 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-34 DEBUG][7:15] Play : DodgeSmart action !
[7-15-35 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-37 DEBUG][7:15] Play : [Slotted] Exaltation (Spell) action !
[7-15-38 DEBUG][7:15] Play : [Slotted] Bastion of Health (Spell) action !
[7-15-40 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-42 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-43 DEBUG][7:15] Play : DodgeSmart action !
[7-15-45 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-47 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-48 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-49 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-51 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-52 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-54 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-54 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-15-55 DEBUG][7:15] Play : [Slotted] Daunting Light (Spell) action !
[7-15-57 DEBUG][7:15] Play : [Slotted] Sacred Flame (Spell) action !
[7-15-58 DEBUG][7:15] Play : [Slotted] Exaltation (Spell) action !
[7-15-59 DEBUG][7:15] Play : [Slotted] Blessing of Light (Spell) action !
[7-16-0 DEBUG][7:16] Play : [Slotted] Sacred Flame (Spell) action !
[7-16-1 DEBUG][7:16] Play : [Slotted] Blessing of Light (Spell) action !
[7-16-3 DEBUG][7:16] Play : [Slotted] Sacred Flame (Spell) action !
[7-16-4 DEBUG][7:16] Play : [Slotted] Blessing of Light (Spell) action !
[7-16-7 DEBUG][7:16] Play : [Slotted] Sacred Flame (Spell) action !
[7-16-7 DEBUG][7:16] Play : [Slotted] Daunting Light (Spell) action !
[7-16-9 DEBUG][7:16] Play : [Slotted] Sacred Flame (Spell) action !
[7-16-10 DEBUG][7:16] Play : [Slotted] Blessing of Light (Spell) action !
[7-16-11 LOG][7:16] Attack : Powrie
[7-16-11 LOG][7:16] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[True], beforeStartEngineSubscribed[True], NotInCombat[False] 
[7-16-11 DEBUG][7:16] SlideMonitor:  No sliding auras was found
[7-16-12 LOG][7:16] Grind completed (conditions completed)
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] KillRadius set to 20
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] IgnoreCombat set to False
[7-16-12 LOG][7:16] Action set to : Finalization
[7-16-12 LOG][7:16] Action set to : Buy [Pack_Master_Hunt_Chest_Key]
[7-16-12 LOG][7:16] Buy [Pack_Master_Hunt_Chest_Key] completed (pack completed)
[7-16-12 LOG][7:16] Action set to : Take [Reward_Chest]
[7-16-14 LOG][7:16] [DEBUG] SpellStuckMonitor.NeedToRun=True because needToRun[True], beforeStartEngineSubscribed[True], NotInCombat[True] 
[7-16-14 DEBUG][7:16] SlideMonitor:  No sliding auras was found
[7-16-14 DEBUG][7:16] Play SpellStuckMonitor.Run()
[7-16-14 DEBUG][7:16] SpellStuckMonitor: Character class is 'DevotedCleric'
[7-16-14 DEBUG][7:16] SpellStuckMonitor: SpecialClassPower[Devoted_Special_Channeldivinity] not detected
[7-16-14 DEBUG][7:16] SpellStuckMonitor: Wait Combat mode.
[7-16-17 LOG][7:16] [DEBUG] SpellStuckMonitor.NeedToRun=False because needToRun[False], beforeStartEngineSubscribed[True], NotInCombat[True] 
[7-16-17 DEBUG][7:16] SlideMonitor:  No sliding auras was found
[7-16-18 LOG][7:16] Error in 'CheckAction' state : 
System.OverflowException: Переполнение в результате выполнения арифметической операции.
   в Astral.Logic.NW.PathFinding.GetPath(Vector3 start, Vector3 end, Boolean allowPartialResult)
   в Astral.Logic.Navmesh.GenerateRoad(Graph graph, Vector3 Start, Vector3 End, Boolean allowPathFinding)
   в Astral.Logic.Navmesh.GenerateRoadFromPlayer(Graph graph, Vector3 End, Boolean allowPathFinding)
   в Astral.Logic.NW.Approach.<>c__DisplayClass3_0.<MainApproach>b__0()
   в Astral.Logic.NW.Approach.MainApproach(Func`1 Position, Func`1 InteractOption, Single distance, Boolean interactApproach, Func`1 breakFunc, String targetName)
   в Astral.Logic.NW.Approach.NodeForInteraction(DynaNode node, Func`1 breakFunc)
   в Astral.Quester.Classes.Actions.InteractSpecificNode.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.FSM.States.CheckAction.Run()
   в Astral.Logic.Classes.FSM.Engine.Pulse()
[7-16-19 LOG][7:16] Error in 'CheckAction' state : 
System.OverflowException: Переполнение в результате выполнения арифметической операции.
   в Astral.Logic.NW.PathFinding.GetPath(Vector3 start, Vector3 end, Boolean allowPartialResult)
   в Astral.Logic.Navmesh.GenerateRoad(Graph graph, Vector3 Start, Vector3 End, Boolean allowPathFinding)
   в Astral.Logic.Navmesh.GenerateRoadFromPlayer(Graph graph, Vector3 End, Boolean allowPathFinding)
   в Astral.Logic.NW.Approach.<>c__DisplayClass3_0.<MainApproach>b__0()
   в Astral.Logic.NW.Approach.MainApproach(Func`1 Position, Func`1 InteractOption, Single distance, Boolean interactApproach, Func`1 breakFunc, String targetName)
   в Astral.Logic.NW.Approach.NodeForInteraction(DynaNode node, Func`1 breakFunc)
   в Astral.Quester.Classes.Actions.InteractSpecificNode.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.Classes.ActionPack.Run()
   в Astral.Quester.Classes.ActionPlayer.Run()
   в Astral.Quester.FSM.States.CheckAction.Run()
   в Astral.Logic.Classes.FSM.Engine.Pulse()
...
[8-59-20 LOG][8:59] Error in 'CheckAction' state : 
System.OverflowException: Переполнение в результате выполнения арифметической операции.
   в Astral.Logic.NW.PathFinding.GetPath(Vector3 start, Vector3 end, Boolean allowPartialResult)
   в Astral.Logic.Navmesh.GenerateRoad(Graph graph, Vector3 Start, Vector3 End, Boolean allowPathFinding)
   в Astral.Logic.Navmesh.GenerateRoadFromPlayer(Graph graph, Vector3 End, Boolean allowPathFinding)
   в Astral.Quester.Controllers.Road.GenerateRoadFromPlayer(Vector3 end)
   в Astral.Quester.Controllers.Road.SetRoadToPosition(Vector3 pos)
   в Astral.Quester.Classes.ActionPlayer.PulseRoad()
   в Astral.Quester.FSM.States.CheckAction.get_NeedToRun()
   в Astral.Logic.Classes.FSM.Engine.Pulse()
[8-59-20 DEBUG][8:59] SlideMonitor:  No sliding auras was found
[8-59-21 LOG][8:59] Error in 'CheckAction' state : 
System.OverflowException: Переполнение в результате выполнения арифметической операции.
   в Astral.Logic.NW.PathFinding.GetPath(Vector3 start, Vector3 end, Boolean allowPartialResult)
   в Astral.Logic.Navmesh.GenerateRoad(Graph graph, Vector3 Start, Vector3 End, Boolean allowPathFinding)
   в Astral.Logic.Navmesh.GenerateRoadFromPlayer(Graph graph, Vector3 End, Boolean allowPathFinding)
   в Astral.Quester.Controllers.Road.GenerateRoadFromPlayer(Vector3 end)
   в Astral.Quester.Controllers.Road.SetRoadToPosition(Vector3 pos)
   в Astral.Quester.Classes.ActionPlayer.PulseRoad()
   в Astral.Quester.FSM.States.CheckAction.get_NeedToRun()
   в Astral.Logic.Classes.FSM.Engine.Pulse()
PS. SpellStuckMonitor and SlideMonitor is my own Sates

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