[BUG] Astral64 errors, bugs and crashes

freitag
Frenetic botter
Frenetic botter
Posts: 92
Joined: Mon Sep 19, 2016 10:09 am

Re: [BUG] Astral64 errors, bugs and crashes

Post by freitag » Sat Sep 07, 2019 4:43 pm

Code: Select all

Der Index war außerhalb des Arraybereichs.   bei System.Collections.Generic.Dictionary`2.ValueCollection.System.Collections.ICollection.CopyTo(Array array, Int32 index)
   bei System.Collections.ArrayList.InsertRange(Int32 index, ICollection c)
   bei DevExpress.XtraEditors.Drawing.BaseListBoxPainter.DrawVisibleItems(ControlGraphicsInfoArgs info)
   bei DevExpress.XtraEditors.Drawing.BaseListBoxPainter.DrawContent(ControlGraphicsInfoArgs info)
   bei DevExpress.XtraEditors.Drawing.BaseControlPainter.Draw(ControlGraphicsInfoArgs info)
   bei DevExpress.XtraEditors.BaseControl.OnPaint(PaintEventArgs e)
   bei DevExpress.XtraEditors.BaseListBoxControl.OnPaint(PaintEventArgs e)
   bei System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
   bei System.Windows.Forms.Control.WmPaint(Message& m)
   bei System.Windows.Forms.Control.WndProc(Message& m)
   bei DevExpress.Utils.Controls.ControlBase.WndProc(Message& m)
   bei DevExpress.XtraEditors.BaseListBoxControl.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
happens when adding hotspots with F5
result: hotspotlist is broken (red cross) and you need to restart the whole editor.

pregosm
Regular Botter
Regular Botter
Posts: 24
Joined: Thu May 18, 2017 12:36 am

Re: [BUG] Astral64 errors, bugs and crashes

Post by pregosm » Sun Sep 08, 2019 1:10 pm

tipsyme wrote:
Fri Aug 30, 2019 2:53 pm
My astral is often freezes after an hour or so for i can't even click any button to it (the log file) to see what command makes this to, all it needs is to force end task it with task manager in order to close it. When my astral client is frozen, my character in game is not moving and can't recognize any command at all. It annoyed me one time when i ran cloak tower and my toon is just standing for an/more than hour, and the party was cursing me for being afk lol due to frozen astral. This only happens in 64bit client, i didn't have this problem when i was using the 32bit client. Is there already an update for 32bit?
Same problem here!!
Toon becomes stuck and bot frozen!
Cant even access Astral to copy the log!
Seems this heappens more often with some classes....TR, SW...

michaelprog
Contributor
Contributor
Posts: 973
Joined: Wed Aug 31, 2016 7:32 am

Re: [BUG] Astral64 errors, bugs and crashes

Post by michaelprog » Sun Sep 08, 2019 1:29 pm

Astral write log to the file, located in the folder Astral\Logs

pregosm
Regular Botter
Regular Botter
Posts: 24
Joined: Thu May 18, 2017 12:36 am

Re: [BUG] Astral64 errors, bugs and crashes

Post by pregosm » Sun Sep 08, 2019 2:27 pm

michaelprog wrote:
Sun Sep 08, 2019 1:29 pm
Astral write log to the file, located in the folder Astral\Logs
Its not a crash so theres no log!
Bot just frozen i cant do anything besides close him trought task manager.

game are still opened and sometimes working, others he keep coming back to same path.

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