[Request] IsOnCooldown condition for spell in UCC

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DartKotik
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[Request] IsOnCooldown condition for spell in UCC

Post by DartKotik » Sun Aug 25, 2019 9:38 am

I try to tune UCC profile for TR. For the class to work effectively, need to enable stealth when a necessary combat skills are recharged. There isn't such condition.
We need to know the readiness of not only a specific skill, but any.
Sorry for my English. I translate with Google.
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michaelprog
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Re: [Request] IsOnCooldown condition for spell in UCC

Post by michaelprog » Sun Aug 25, 2019 11:46 am

I think the better decision to know not only readiness of spell but the left time to end of cooldown

DartKotik
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Re: [Request] IsOnCooldown condition for spell in UCC

Post by DartKotik » Sat Sep 07, 2019 9:10 am

Up!
Sorry for my English. I translate with Google.
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Re: [Request] IsOnCooldown condition for spell in UCC

Post by DartKotik » Fri Sep 13, 2019 8:37 am

Up!
Jarod, any reaction from you?
Sorry for my English. I translate with Google.
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Re: [Request] IsOnCooldown condition for spell in UCC

Post by DartKotik » Sun Sep 29, 2019 4:13 pm

Just add like this
screenshot--2019.09.29-19_10_33.png
OnCooldown instead IsActive. Is this so difficult?
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Sorry for my English. I translate with Google.
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Nicodemus
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Re: [Request] IsOnCooldown condition for spell in UCC

Post by Nicodemus » Sun Sep 29, 2019 5:44 pm

+1

I'm with Kotik on this. This would be a nice feature to have.

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Re: [Request] IsOnCooldown condition for spell in UCC  

Post by DartKotik » Sat Oct 12, 2019 8:53 pm

Works great for TR, thanks
Sorry for my English. I translate with Google.
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