[M15] (Endless) Master of the Hunt Skirmish

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DREDD
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[M15] (Endless) Master of the Hunt Skirmish

Post by DREDD » Thu Nov 15, 2018 2:11 am

I made this based on michaelprog's profile for M15 Random Queue, which I've learned a lot from.
Runs exclusively Master of the Hunt skirmish, over and over, until you stop the bot.
M15_Master of Hunt English.amp.zip

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rexfelis
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by rexfelis » Sat Nov 17, 2018 9:56 pm

Thanks for the profile. Sometimes it gets stuck on Join when it is already in the skirmish so it sits at the front.

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DREDD
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by DREDD » Sat Nov 17, 2018 10:08 pm

I couldn't reproduce this bug here. For me it is all right. Make sure you have your set up right. If it continues to happen, copy and paste your log here so I can check.

rexfelis
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by rexfelis » Sun Nov 18, 2018 12:10 pm

I have 4 running and it only happened once in a few hours on only one of them. I'll get a log next time it happens.

Bygone4a1n
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by Bygone4a1n » Sun Nov 18, 2018 9:43 pm

Why is this named M15? Master of the hunt is what dread ring or sharandar which is M1 or M2.

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DREDD
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by DREDD » Sun Nov 18, 2018 11:55 pm

It's updated to M15 changes. Name it whatever you want dude.

[email protected]
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by [email protected] » Wed Nov 21, 2018 8:38 am

Definately seems to be sticking when you enter the instance. Not sure why then it tries to join a new Q. :o

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DREDD
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by DREDD » Wed Nov 21, 2018 11:58 am

Maybe it is a problem with your configuration. I have no problems here and can't help you with it.
As I told you in a private message, this was intended to help you understand how the profiles work. You can fix anything that happens on your side.

maggotses
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by maggotses » Wed Nov 21, 2018 5:51 pm

Hi!

Thanks for sharing!

I'm going to try it and comment!

deneme
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Re: [M15] (Endless) Master of the Hunt Skirmish

Post by deneme » Thu Nov 22, 2018 2:13 pm

Hi;
i got this error;

Zoom)
at Astral.Logic.Classes.Map.GraphicsNW.getImgPos(Vector3 worldPos)
at Astral.Logic.Classes.Map.GraphicsNW.drawFillEllipse(Vector3 worldPos, Double worldSizeRadius, Brush brush)
at Astral.Forms.UserControls.Mapper.()
[17:10] Change target for : Hound of the Hunt (Weakest)
[17:10] Change target for : Hound of the Hunt (Weakest)
[17:10] Attack : Hound of the Hunt
[17:10] Attack : Hound of the Hunt
[17:10] Grind completed (conditions completed)
[17:10] KillRadius set to 100
[17:10] KillRadius set to 100
[17:10] KillRadius set to 100
[17:10] Action set to : Finalization
[17:10] Action set to : Take [Reward_Chest]
[17:10] Node not founded.
[17:10] Take [Reward_Chest] completed (skip)
[17:10] Action set to : Exit <Wild_Hunt>
[17:10] Finalization completed (conditions completed)
[17:10] <Wild_Hunt> completed (pack completed)
[17:10] KillRadius set to 100
[17:10] Action set to : Run it Again
[17:10] Unable to found profile ...
[17:10] Run it Again completed (fail but skip)
[17:10] ActionPack completed (pack completed)
[17:10] KillRadius set to 100
[17:10] No available action, stop bot !
[17:10] 297 tiles loaded from cache !

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