[M6] Elemental Evil Campaign

Post Reply
michaelprog
Contributor
Contributor
Posts: 495
Joined: Wed Aug 31, 2016 7:32 am

[M6] Elemental Evil Campaign

Post by michaelprog »

Update from 01.04.2018: Actual versions of profiles are published here:
MichaelProg's collection. Campaigns (Modules 6-9)
Spoiler: [+]
  1. Download next 5 files to the same folder:
    1_ElementalEvil.amp.zip - Introduction and loader of other profiles.
    2_DrownedShore.amp.zip - Water location.
    3_ReclaimingTheRock.amp.zip - Earth location.
    4_FieryPit.amp.zip - Fire location.
    5_SpinwardRise.amp.zip - Wind location.
  2. Load 1_ElementalEvil.amp.zip profile in Quester and that's all. Other profiles will be loaded automatically.
  3. When "SpinwardRise" profile will be play into the "Nimbus Tower" and you will hear beep-sound you will need to jump manually to move character between the floors.
There are some problems if character partially complete this campaign before Criptic it restructure. In this case Astral loop in skiped zone and you need manually "Set Start Point" to next requirement zone.
2017-08-19.png
1_ElementalEvil.amp.zip
2_DrownedShore.amp.zip
3_ReclaimingTheRock.amp.zip
4_FieryPit.amp.zip
5_SpinwardRise.amp.zip
PS. M6_EE.zip is an old version of campaign profiles that is not needed now.
M6_EE.zip

2 Likes
You do not have the required permissions to view the files attached to this post.
Last edited by michaelprog on Mon May 07, 2018 11:04 am, edited 7 times in total.
Finis3
Contributor
Contributor
Posts: 126
Joined: Wed Jun 15, 2016 1:23 pm

Re: Elemental Evil Campaign

Post by Finis3 »

Good Work Guys...I myself was trying to remake this for everyone lol Now I dount :cool:
Darmok and Jalad at Tenagra! :cool: https://discord.gg/9k4e8xJrkS
Finis3
Contributor
Contributor
Posts: 126
Joined: Wed Jun 15, 2016 1:23 pm

Re: Elemental Evil Campaign

Post by Finis3 »

Its skipping goldseekers folly in zone 1/DrownedShore
Darmok and Jalad at Tenagra! :cool: https://discord.gg/9k4e8xJrkS
Bygone4a1n
Veteran botter
Veteran botter
Posts: 155
Joined: Fri Apr 21, 2017 7:46 am

Re: Elemental Evil Campaign

Post by Bygone4a1n »

Finis3 wrote:Its skipping goldseekers folly in zone 1/DrownedShore
i have to second that. It just fails on the goldseekers folly in drownedshore.
Other than this Drowned Shore runs very smooth indeed. Love what you did with changing instances when returning for handins of quests, brilliant.
madman1200
Advanced Member
Advanced Member
Posts: 40
Joined: Thu May 11, 2017 5:56 am

Re: Elemental Evil Campaign

Post by madman1200 »

ty so much
DartKotik
Contributor
Contributor
Posts: 452
Joined: Sat Jan 07, 2017 4:00 pm

Re: Elemental Evil Campaign

Post by DartKotik »

Change condition in ActionPacks from HaveQuest to InProgress.
Le Saigneur
Junior Botter
Junior Botter
Posts: 4
Joined: Sun Mar 11, 2018 11:52 am

Re: [M6] Elemental Evil Campaign

Post by Le Saigneur »

Thx for packing EE campaign.
Find some small issues in Reclamation Rock Part, bot stay freeze when talking to "Scout" and "Helmite Acolyte", NPC names are in Russian i guess, i've try to change in english in the xml file, but the error still there.

Great work by the way.
michaelprog
Contributor
Contributor
Posts: 495
Joined: Wed Aug 31, 2016 7:32 am

Re: [M6] Elemental Evil Campaign

Post by michaelprog »

Update campaign profiles:
1. Fixed errors in "Drowned Shore" and converted the script from cyclic to linear.
2. Separated "FieryPit" from "ElementalEvil".
3. Made many small fixes in all profiles.
Post Reply