Bygone4a1n wrote:How do i add to run this as a 3 man team, i have setup teams, and they login and join grp but when doing random dungeon they enter each their own instance instead of together as a team. How do i add this?
i need them to enter same queue grp, which Things to add?
Befor action JoinMatch in Dungeon_Loader you need to insert action MakeMatchGroup.
But I don't test it inRandom_Queue.
It will work with 3 man teams, however, some of the dungeons have a few stuck points that I haven't figured out how to resolve. Basically with multibot mode the server sends commands to the clients and when each one needs to activate a node (like in frozen heart) and they move to the SAME map they started, just different side of an obstacle, it always gets stuck as the clients move on to the next command without executing the activate node. If they move to a different map (like in cragmire Crypts), it seems to work fine.
I think something in Astral around multi bots would need enhancing for this to work properly. Perhaps an option that indicates a node interaction requires each client to complete it.
There were also a few other problems like activating the braziers in CC. Sometimes it would move to the brazier, start activating it and get interrupted as mobs spawned. What I did was add a moveto near it, so that the mobs would spawn and it can finish combat before attempting to activate.